
Everything in its Place


Your body cannot be harmed, but that doesn't mean you are safe.
In this atmospheric puzzle game, you'll wander through haunted rooms filled with restless spirits,
returning scattered objects to their rightful places and piecing each space back together.
But the house will not let you pass through untouched.
With every encounter, your sanity will slip away.
Only candlelight offers a moment of comfort.
Stay close to its glow, gather yourself, and keep moving deeper into the quiet dread of the house.


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It may take time for the player to get to the right position during cutscenes,
but the player eventually gets there if you wait enough.
Future Updates After Game Jam
Make UI more clear (interacting with items and sanity level)
Add in more ghost attack patterns and ways to avoid ghost attacks
Thanks everyone for your feedback!

Story & Concept Design: Ari Lee, Krad (Albert)
Art Direction: Ari Lee (https://www.instagram.com/arilee_art/)
Programmers: Albert, Admiia (support)
VFX: Admiia, Ari Lee (support)
Music & SFX: Damian Smith (Candlehearth Productions)
Animator: TOMMY PIXELS (James), Ari Lee (support)
Voices: Ari Lee, Damian Smith (Candlehearth Productions)
Licenses
Godot Engine: godotengine.org/license
Fonts: https://www.1001fonts.com/licenses/ffc.html
-Holday Notes-
-Rocket Brush-
-SpillMilk-

Juniper was inspired by Ari's late beloved cat.
| Updated | 13 hours ago |
| Published | 13 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | Krad, Candlehearth Productions, TWIN PIXELS, Ari Lee, Admiia |
| Genre | Puzzle |
| Made with | Godot |
| Tags | 2D, Atmospheric, Cute, Horror, Narrative, Short, Spooky, Story Rich |
| Average session | A few minutes |
| Inputs | Keyboard |
| Content | No generative AI was used |
Development log
- Major Bug Fixes14 hours ago





Comments
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incredible work ! really love the music and sound implementation. I instantely followed ! Keep up the good work, i'll try to keep in touch for the next updates, definitely !
Thanks for the follow! The game jam judging is still in process, but once it is finished, we'll update the game with bug fixes and see where to go from there!
I subscribed to you and added it to the collection. I will keep an eye on your achievements! I really like the atmosphere of the game!
Thanks so much! If you have any specific feedback, please let us know! We plan on polishing the game a bit more after the game jam. So far, we are planning on adding UI elements to see sanity levels, fixing animation bugs, and making the ghost have more visual indicators on their attacks.
Yes, these are the right improvements. I didn't have enough understanding when attacking, whether I got damaged or not. I think it's also worth noting the animation of approaching the ghosts after the victory and immediately moving on to the animation of hugs. They are already standing next to each other at the beginning of the animation, so the transition will be invisible. In my case, the heroine could walk towards the ghost after resting against it for half a minute or more. I also missed running. Maybe you should add it along with the school of fatigue, so as not to run endlessly, but Sydney is here for you. It was also inconvenient for me to press the action button along with running and maneuvers, since this is a one-handed control. Maybe we should move the action to the "space bar"?
Oh, space bar for the interact button actually makes a lot of sentence! I will definitely change the button layout so it is easier to move while picking things up!
Ahhh this is really cool. The idea is very creative, the music is great! (good job candlehearth ;)) - dragonblossom53
The art style is so awesome, love it love it love it. Great job guys
Thank you so much!! I’m really glad you enjoyed the idea, music, and art style. I’ll make sure to pass the kind words along to Candlehearth too :) Thanks again for playing!!
Thank you very much for the kinds words and for taking the time to check out the game! It was a pleasure to work on, and I'm glad you enjoyed it!
currently locked out of the game - the character gets stuck walking towards the cat & then the game froze. there are also a couple cosmetic issues like a black box appearing over the character if you're standing still, but this is an absolutely gorgeous game with potential to be really cozy and fun!
Thanks so much for playing and for the detailed feedback! We were really short on time and unfortunately didn’t have enough time to fully test everything before submission. After the jam ends, we’ll go through the feedback, fix the bugs we found, and polish the game more. Really appreciate it!